Press

The mixed messaging of mixed reality

January 13, 2023

This feeling is the height of virtual reality
Wevr Virtual Studio helps devs make next-generation games

October 21, 2022

Wevr has made stellar virtual reality games like the ocean simulation TheBlu. And now it is expanding to make Virtual Studio, a cloud-based platform to help people make next-generation games.
The DeanBeat: GamesBeat Summit Next 2022’s packed agenda

October 21, 2022

We’ve got a wide selection of compelling speakers. Whatever you want, we’ve got a session for you and a network of gaming leaders like no other.
Accio Unreal Engine: The making of New York’s Harry Potter VR experiences

April 12, 2022

Imagine waking up to a letter from Hogwarts. Soon, you’ll be swapping your normal life for a world where you’ll cast spells, ride brooms, and meet magical creatures galore.
Wevr Joins Academy Software Foundation as General Member

February 23, 2022

Today the Academy Software Foundation, the premier organization for advancing open source software development across the media and motion picture industries, announces the addition of Wevr as its newest general member. The Academy Software Foundation now counts 32 members working together to strengthen open source tools development and align on open industry standards.
A Stream Come True: AT&T, Ericsson and Wevr Deliver First Location-Based VR Experience on 5G

October 28, 2021

Using NVIDIA CloudXR and technologies from Dell, Dreamscape Immersive, Qualcomm and VMware, a fictional world comes to life in a stunning immersive experience.
Immerse yourself in two brand new wizarding virtual reality experiences at the Harry Potter flagship store New York

July 7, 2021

Harry Potter fans can now become part of the adventure – as two new virtual reality experiences, based on the original Harry Potter stories by J.K. Rowling, are launched at the Harry Potter flagship store in New York.
Jon Favreau and Wevr create emotional connections with VR game Gnomes & Goblins

January 7, 2021

When visionary film director Jon Favreau saw the award-winning VR ocean experience theBlu, he was inspired to create his own VR project, Gnomes & Goblins. To pull it off, he turned to director of TheBlu Jake Rowell to act as Director and Executive Producer, and to interactive software studio Wevr, co-founded by CEO Neville Spiteri.